3ds Hack Card

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If you'd love to back up all your Nintendo DS games and carry them around on a single and inexpensive game cartridge you can play on any DS, DS Lite, DSi, DSi XL, this guide is for you.

Earlier this year we showed you how to back up and play your Wii games from an external hard drive. Many of you wrote in asking when we would do a guide for your other gaming darling, the Nintendo DS. You asked, we listened, and now we're back with a start to finish guide to backing up your Nintendo DS games. We'll be swapping out the bulky external hard drive for a nice slender micro SD card but the basic premise remains the same.

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How to Back Up and Play Your Wii Games from an External Hard Drive
  1. New exploit by gbatemp member zoogie - more like a flaw but whatever. I figured some people have latest firmware and got scared for some reason by buying a flashcart and using it for this reason and we don't have any 3DS hacking thread anymore, so here's the details.
  2. The Gateway 3DS is the first Nintendo 3DS / N3DS XL flash card initiated since the beginning of the 3D century. It has caused the shock when the GW3DS team let the market know for the first time that they have hacked the 3DS by showing a video evidence of their successful.

The Stargate 3DS will be the best choice to hack all Nintendo 3DS firmwares. This new flash cart can read 3DS and DS games. In addition, a Stargate 3DS card can support GBA and SNES emulators.

Connecting an external hard drive to your Wii to back up and play your games is a simple way to…

3ds Hack Card

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Note: Unfortunately this technique relies on you using a Nintendo DS or DS Lite to do the backups. Your DSi can play the backups, but the architecture of the DSi simply doesn't support easy ROM dumping. We're sure it has been done, but likely not without a lot of work, solder, and cannibalizing a few units in the process. If you have a DSi and you want to back up your games, we suggest you find a friend or hit up Craigslist or eBay for a used DS unit for the backing up. After you've backed up, you can play your backups on your DSi without problems.

Even better, while the chances of bricking your Wii using our guide were nearly 0%—but still technically possible—your chances of damaging your Nintendo DS with this guide are 0%. None of steps will require you to alter your actual DS unit—all tweaks and hacks occur entirely on the flash cartridge we will be setting up. The NDS is a robust little gaming platform and there is next to nothing you can throw at it that a simple reboot won't fix. Should you ever want to sell your DS in 'stock' form, all you need to do is remove the flash cartridge and wipe your system settings.

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Note: Screenshots for the two flash carts (short for cartridges) we tested were taken on both a Nintendo DS Lite and a Nintendo DSi unit, as we tried out features to ensure functionality across models.

Why Back Up and What You'll Need

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Why back up your Nintendo DS games? Why not back them up? You paid good money for those little NDS cartridges. Do you really want to shell out another $30 because a tiny little plastic postage stamp of a game goes missing? Just like backing up your fragile DVD-based Wii games to an external hard drive protects them from damage and your sticky-fingered kids, backing up your NDS games provides the same protection. Photo by el monstrito.

It also protects your games from theft. Should your NDS be stolen after you switch to using backups, you'll be painfully out one NDS unit—but you'll have all your NDS game cartridges safe and sound at home—and likely the original backups still on your computer. If that's not enough for you, playing your games from a backup flash cart gives you access to all sorts of neat bonuses, like Action Replay cheat codes, unlimited game saves, and—depending on the flash cart you use—even in-game, on-the-fly cheat application and game speed tweaks.

So what do you need to get started with this backup magic? For this guide you will need the following items:

  • A Nintendo DS or DS Lite unit with power cable on hand.
  • A Flash cartridge (which we'll refer to as a flash cart from here on) such as the AceKard2i or the SuperCard DSTwo. The Acekard2i is $23.95; the Supercard DSTwo is $38.95.
  • A micro SD card and card reader. 2GB+ is more than sufficient for most people.
  • A wireless router.
  • Nintendo DS game cartridges to back up.
  • A computer—we'll be using a Windows PC for this tutorial.

Selecting Your Flash Cart

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For this guide, we purchased and tested two NDS flash carts. There are more than a half dozen flash carts on the market with varying features like hardware emulation, media playback, and more. We researched flash carts and selected one from the more economical end of the price scale and a premium cartridge to see if the build quality and features were worth the increase in price. All flash carts were ordered from ModChipCentral. They've got excellent prices , reasonable shipping, and all of our orders—we made two just to make sure our first expedient delivery and great customer service wasn't a fluke—arrived promptly. The flash cart market is rife with cheap imitations and outright scams so it's worth using a merchant somebody can vouch for.

Rather than overwhelm you with the specifications of the two cartridges we ordered—you can read their product pages for those—we'll help you choose a flash cart based on your needs. These aren't the only flash carts on the market, but they are the ones we were able to test extensively and can give you some insight on.

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If you just want to back up and play your Nintendo DS games and don't really care about emulation, media playback, or other fancy features, the Acekard2i is for you. It's a solid cartridge, it has a development community behind a robust cart-specific operating system called akAIO, and for basic playback as well as homebrew-based emulation you'll be just fine. If playing Gameboy Advance games is important to you, however, keep in mind that this flash cart cannot play Gameboy Advance backups on the Nintendo DSi—this is a hardware limitation, due to the lack of a Slot 2 for GBA games, it can still play Gameboy Advance backups on the DS and DS Lite. The Acekard2i is $23.95 at ModChipCentral.

If you want to back up and play your DS games and use enhancements like cheat codes, real-time saving, as well as playing games in emulation like Gameboy Advance and SNES games, and you'd like to enable movie and music playback, the SuperCard DSTwo is for you. It handles the basics of backing up and playing NDS games perfectly but then goes a step further by layering an interface over your NDS game playback—accessible by pressing L+R+Start at any time during playback—which gives you access to game guides, real-time cheat codes and game saves, slow motion playback, and a really cool 'Free Cheat' mode where the SuperCard looks for open variables in the game that can be modified like those for health or ammo left. In addition the SuperCard has a built-in chipset for emulation of the GBA on the DSi, hardware-based SNES emulation, and media playback. The Supercard DSTwo is $38.95 at ModChipCentral.

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Setting Up Your Flash Cart

Once you get your flash cartridge in the mail, you'll need to load and update their software. The process differs between the two carts we're covering, so if you've got the Acekard2i, go here; if you bought the Supercard DSTwo, jump ahead to here. After this setup, the instructions are the same for both.

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Setting Up the Acekard2i:Download the Acekard21 loaders. Extract the contents of the ZIP file to the root of the micro SD card you'll be using for your Acekard2i. Download akAIO—an alternative but practically 'official' OS for the Acekard. Extract it to the root of your micro SD card. Download the WiFi update. Extract into /__aio/plugin/ on your micro SD card. Make a folder labeled /ROMS - NDS/ on the root of your micro SD card. You could call it /Games/ if you won't be using any emulators or other NDS software, but we like to keep things well categorized around here. Your games will go here once you've backed them up.

If you intend to use the Acekard2i in a Nintendo DSi that is has been updated to menu version 1.4 (go into the system settings and look in the corner of the top screen to check), you will need to update the Acekard2i's firmware.

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Download the Acekard2i update for the 1.4 system menu here. Extract the contents to the root of your SD card. The update can only be run from a DS, a DS Lite, or DSi with menu version 1.3 or lower. You cannot update the flash cart from a DSi unit with system menu 1.4+ because of restrictions in the current system menu. When it is in a compatible DS unit launch the Acekard flash cart like a game and navigate to the root of your micro SD card.

Run the ak2ifw_update_14_DSi.nds to update your flash cart. Even though the update takes under 30 seconds, plug your NDS into the wall to play it safe so you don't lose power at a critical moment.

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Once you're done setting up up the flash cart—whether you had to update for menu 1.4 or not—pop it into your NDS. Run the 'game' and you'll be greeted with the akAIO menu as seen below. Now you're ready to set up your DS for game backups, so skip the SuperCard DSTwo setup below and jump straight to the instructions for setting up your Nintendo DS for game backups below.

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Setting Up SuperCard DSTwo: If you read over the steps required to set up the Acekard2i and thought 'I wonder if the pricier one is easier to set up?', it is. You'll pay almost twice as much for the SuperCard DSTwo over the Acekard2i, but the increase in price also increases the ease of setup, and the bonus of some really cool in-game cheats and hardware emulation.

To set up the SuperCard DSTwo you'll need to download the SuperCard firmware here. Extract the contents to the root of your micro SD card. Make a /NDS - ROMS/ folder to park your future game backups. Pop the micro SD card back into the flash cart and then back into the NDS and you're done. It already comes updated for system menu 1.4, no tweaking necessary, so you're ready to set up your DS for game backups.

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Setting Up Your Nintendo DS for Game Backups

At this point, regardless of which cartridge you picked, you're now ready to play NDS backups. The problem is we don't have any backups yet, so we need to grab some of our game cartridges and create some. Before we can start backing up our games, however, we need to do a quick setup. From this point forward the guide is flash cart agnostic. Unless explicitly noted all instructions apply to any flash cart.

At this point you'll need your Nintendo DS or DS Lite, your wireless router, the game cartridges you want to back up, and a computer to back them up to. We'll be using a Windows 7 PC.

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First, configure your router. Unfortunately Nintendo never really got on the secure-wireless bandwagon when it came to the Nintendo DS line. If you're running your wireless access point wide open, you're all set. If you're using encryption stronger than WEP you'll have to temporarily crank it down to old-school—and insecure—WEP security. Sorry! You can change it back as soon as you're done backing up your games.

How to Crack a Wi-Fi Network's WEP Password with BackTrack

You already know that if you want to lock down your Wi-Fi network, you should opt for WPA…

3ds Hack CardRead more Read

Second, make sure your NDS can connect to the wireless router. If you have a Wi-Fi-enabled game start the game and use it to configure your wireless settings—the NDS and NDS Lite lack a system-menu option for configuring it without a game. If you don't have a game with Wi-Fi play that would allow you to configure things, that's okay. You have a flash cart now that we can run some homebrew software on. Download DSOrganize—a homebrew NDS personal organizer and file manager.

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Extract DSOrganize to the root of your micro SD card. Load up your flash cart and browse to the DSOrganize folder. Launch the DSOrganize.nds file. Once loaded, go to Configuration, then click the start button to navigate across the tabs until you reach the last tab with the Wi-Fi symbol on it. Use one of the three available slots to set up your Wi-Fi information and save it. Reboot your NDS, you've now configured the wireless settings sans a Wi-Fi-enabled game.

Finally it's time to download and configure the backup tool. Download a copy of Backup Tool 0.31 here. The Backup Tool (BT) is a homebrew application that uses your DS's WiFi connection to copy games over the network to an FTP server. BT comes with a copy of smallFTP, which is perfect for the task ahead.

3ds Hack Password

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Inside the BT ZIP archive you'll find two folders NDS_Backup_Tool_WiFi and smallftp-1.0.3-fix. Copy the NDS folder contents—but not the folder itself—over to the root directory of your micro SD card; extract the smallFTP folder over to your computer.

You'll need to do some very brief configuration before we jump back to your DS. On your micro SD card, open the file NDS_Backup_Tool_Wifi.ini. Replace the server IP with the local address of your computer on the Wi-Fi network. You can check this by typing ipconfig at the Windows command prompt or by browsing to your router's administration page and checking there. The rest of the settings can stay the same, as they are pre-configured to work with the copy of smallFTP included with BT—change them if you had to set up your own server with different settings. The default dump directory for smallFTP is c:temp. If you would like it to dump somewhere else, open up ftpd.ini in the smallFTP folder and edit the last line to the directory you want. Make sure the directory exists, otherwise the backup tool will error out.

Plug your micro SD card and flash cart into your DS and boot it up. While it is booting you can start up the smallFTP server on your PC and make sure it's active.

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Browse on your NDS to the NDS_Backup_Tool_WiFi and run the .NDS file you find inside. You should see a blue and white screen that prompts you to remove the current flash cart and put in the game you want to back up. Do so and press A to initialize. You should see a screen like the one below.

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This screen is for backing up your saved games. Nearly every flash cart will manage your saved games for you as long as the .SAV file is the same as the .NDS file. Now is a great time to copy the .SAV file over. When the transfer is done press the Right paddle button to navigate to the Save Restore menu. Press it again to switch to the ROM Backup menu. You'll see the screen below with the ROM information changed to reflect whatever game you've inserted.

Press B to get started. Depending on the game you're transferring, you'll need to be patient. Now is a good time to double check the smallFTP window on your computer—or whatever FTP server you've set up—to make sure the file transfer looks good on both ends.

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NDS games range in size from around 3-130+ MB. Transfer over the WiFi network takes approximately one minute per 0.85MB of data transferred. Play it safe and just round up to 1 minute per MB. This particular ROM was 64MB, and when we checked back in an hour later it had just finished a few minutes prior.

Once the transfer is complete check in your download directory.

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Success! You've copied your game and can now copy that .NDS file onto your micro SD card and into the /ROMS - NDS/ folder. Let's do that now.

Our test game, Professor Layton and the Curious Village, copied perfectly and loaded with no trouble from both the Acekard2i and the SuperCard DSTwo—showcased above. For those of you who aren't satisfied until the fat lady sings—or in this case the Curious Professor travels—here's a screenshot of the game loaded.

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$80
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Now just rinse and repeat for every game you want to back up to your flash cartridge. Snazzy!

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Start to finish, that's how you back up your Nintendo DS cartridges to protect against loss, damage, and theft. Best of all when you're done you get them all on one cartridge so you can play anything in your collection without hauling a tote bag for your DS gear.

An official Intelligent Systems ROM burner used by developers for testing.

Nintendo DS and 3DS storage devices are used to store a licensed developer's work-in-progress images, homebrew video games, and downloaded commercial games (since the Nintendo DS is not sold with a rewritable storage medium). Licensed developers, however, can use a blue Intelligent Systems Nitro Emulator box to flash cards. These devices are also known as 'flashcarts' or 'flashcards'. There are two main classes of flashcarts: older devices which fit in Slot-2 (the Game Boy Advance Game Pak slot) and newer devices that fit in Slot-1 (the DS Game Card slot). Slot-2 (or first-generation) devices have been historically cheaper due to economies of scale (inherited from their use with Game Boy Advance), but require a booting tool in Slot-1 in order to use the touch screen and other DS features. Second-generation devices (those which only use Slot-1) do not work with GBA homebrew, but as of 2007 became less expensive and easier to use, rivaling many Slot-2 devices in price.

First-generation devices include GBA flash cartridges, GBAMP CF, SuperCard, and M3. Second-generation devices include R4 Revolution, CycloDS, G6 Real and DS-X. Many of these devices also work with the Nintendo 3DS as DS flash cartridges, allowing DS ROM backups to run in game consoles of the Nintendo 3DS line. There are also flash cartridges made exclusively for the Nintendo 3DS, such as the Gateway 3DS and Sky3DS, which allow 3DS ROM backups to run in these systems. The storage device either contains flash memory or a slot for a memory card to store homebrew. Storage devices with a memory-card slot usually have more storage capacity than flash-memory devices. Although flash-memory capacity is usually measured in megabits (Mb), memory-card capacity is usually measured in megabytes (MB) (where 8 Mb is 1 MB).

Storage-device brands differ in their support for homebrew; DS, 3DS and Game Boy Advance ROMs; special features (such as ability to play media files); physical size and cost. Strictly speaking, a storage device is not necessary for DS with FlashMe installed because homebrew can be sent to the DS using Wireless Multiboot or WMB. However, this is not an easily portable method because the DS needs to be within range of a suitable Wi-Fi card.

  • 1First generation
  • 2Second generation
  • 3Third generation

3ds Hack Sd Card Download

First generation[edit]

Inside of a counterfeit Acekard 2.1 DS flashcart shown under a quarter and a Micro SD card

GBA flash cartridge[edit]

The first method of storing homebrew applications for the Nintendo DS was the use of flash cartridges designed for the Game Boy Advance. These were effective in finding exploits, since they are a 32 MiB block of rewritable flash memory directly accessible by both CPUs of the Nintendo DS. Users of GBA homebrew tended to use GBA methods for DS homebrew as well; however, the limited storage space, variety and price of GBA flash cartridges make them unsuitable for new users. Since there were many types of flash cartridges (each with its own method for writing to the flash ROM), most homebrew programs only supported saving to the included 64 KiB of SRAM intended for game-saving.

After the creation of DLDI this was no longer a problem, and any program from 2007 or later works with any flashcart. This method of storage does not work with the Nintendo DSi, since it does not have a GBA slot.

GBA Movie Player[edit]

The GBA Movie Player (GBAMP) is a CompactFlash adapter for the Game Boy Advance. It supports playing music and movies; NES and Game Boy games (under 200kb) and Game Boy Advance games (under 256kb) from the CF card, and reading text files. Its low price and simple design make it suitable for DS homebrew. Hacked firmware is available, adding the ability to run DS homebrew while maintaining the GBA features. This is the most widely supported homebrew device; nearly every homebrew which writes to the storage medium supports it. There are three versions of the GBAMP: a large pass-through device (version 1), a small white-and-red cartridge (version 2) and a slightly smaller SD card version (version 2 SD). Version 2 has the most support.

SuperCard and M3 Perfect[edit]

Supercard and M3 Perfect are similar devices to the GBA Movie Player, with more features. M3 is made by the developers of GBAMP. Both contain a CompactFlash, Secure Digital, miniSD, or Transflash slot, and 32 MB of built-in RAM. They offer GBAMP's features, in addition to the ability to play all GBA games and homebrew with the built-in RAM as a flash cartridge. They can also play DS backups by using sequential reading (SuperCard's built-in RAM, however, is too slow to play some GBA games accurately). Some DS homebrew also uses this additional RAM; however, addressing issues and speed make it less useful than the DS' built-in memory.

SuperCard and M3 Perfect are more expensive than GBAMP (M3 more so than SuperCard), and not as well supported by homebrew. Most homebrew encounters difficulty writing to SD cards; the more complex and proprietary protocols used with SD were reverse engineered later than the well-known CF protocol. The SuperCard has full support for booting DS game backups (no problems with saving or booting, a cheat system and rumble support); however, the SuperCard only has partial support for DS Download (some games freeze on loading). Variations on these devices have been released, such as SuperCard Rumble and M3 Pro. Some feature a smaller size, which better fits the DS Lite to a reduction of the built-in RAM.

MAX Media Player[edit]

The MAX Media Player (not to be confused with Max Media Launcher, a NoPass device) is similar to the GBA Movie Player, but does not function in GBA mode.[citation needed] Although it is the easiest device to find (the only DS homebrew device sold in major retail stores, such as Wal-Mart) its price, power consumption and poor homebrew support make it unsuitable. Its primary attraction is the ability to play DS game backups (through homebrew known as Maximum Overload, although all DS storage devices may be used for this purpose). A version of Maximum Overload has been released which allows the playing of commercial ROMs and has full Nintendo DS ROM compatibility. A DLDI driver has been written (with 99-percent homebrew compatibility) which is compatible with Pokémon Black and White games.

Second generation[edit]

Once the DS-card encryption was broken, it became possible to design cards which boot and read directly from SLOT-1. Pass-through devices and flash firmware are no longer needed to read from external storage, which has caused a proliferation of all-in-one plug and play cards.

One drawback of second-generation storage devices is that the new cards have poor compatibility with a significant portion of homebrew applications requiring filesystem I/O. DLDI (Dynamically Linked Device Interface for libfat) patching, however, has solved this problem. All second-generation cards with a DLDI driver written for them are able to run most homebrew requiring filesystem I/O. Also, GBA games are mainly unable to be played on these cards unless you have a 2nd slot flash cart.

Acekard 2/2i[edit]

The Acekard 2 earned a 90-percent on DS-Scene.net[1] and a Golden Award on GBAtemp.[2] It features 99-percent game compatibility, skinnable download-play support, micro-SD/SDHC memory card support, quick loading and Action Replay cheat support. Users reported freezing problems with the first batch of cards, but the Acekard 2.1 revision (released in December 2008) addressed these issues. The newer cards have 2.1 on their stickers, and may also be identified by the lack of a microchip bulge under the sticker.

In addition to official firmware, a closed-source firmware known as AKAIO is under development. It is at version 1.9.0, with support for the EZ-Flash 3-in-1 and 3-in-1+ expansion packs. With the release of the Nintendo DSi, Acekard became the first team to release a card compatible with it: the Acekard 2i. Other than its support for the DSi, it is identical to the Acekard 2. When Nintendo released the newest version of the DSi firmware (1.4.1U in the United States), the Acekard 2i was the second manufacturer to release a patch to make the card compatible. The Acekard 2i can be used on a 3DS in DS mode, up to the 4.3 version of the firmware. It has not released an update for the 1.4.5 (DSi) and 4.4(3DS) firmware releases and has not had any updates since early December 2012. It is possible this cart may be unable to be updated and may be discontinued.[3]

CycloDS Evolution[edit]

The CycloDS Evolution features DLDI auto-patching and full DS download play support. It earned a 96-percent on DS-Scene.net[4] and a gold star on GBAtemp.net.

Like most other slot-1 devices, the CycloDS Evolution uses micro SD cards for storage; media are played with a modified version of the MoonShell player.[5] It was one of the first to use SDHC cards, ranging from 4 to 32 GB. Its enhanced mode provides features activated through an in-game menu (which other cards do not support), including slow-motion, soft reset to CycloDS GUI, built-in cheat device, real-time save feature, an in-game DS Lite LCD backlight-brightness-change option and an in-game text reader for game walk-throughs.

The card also acts as a PassMe and Slot-2 card; the 3-in-1 extension or G6 Lite may be recognized as expansion packs for the CycloDS Evolution. This permits memory expansion for DSLinux, to play GBA games launched from the Slot-1 device and to use the Opera browser (which normally requires a separate RAM-expansion pack). The CycloDS Evolution boots and patches GBA games directly from the CycloDS menu, instead of a separate homebrew program.

DS-Xtreme[edit]

The DS-Xtreme flash card is a one-card solution with 4 Gib (512 MiB)—or a newer 16 Gib model (2 GiB)—of internal flash memory, with no option to add external memory. The DS-Xtreme hardware supports generic USB mass-storage specifications, functioning as a drag and drop USB drive with no additional drivers needed. It has two color-adjustable LEDs. After connecting the DS-Xtreme to a PC via the included USB cable, files may be transferred to the DS-Xtreme memory and immediately used on the DS. The DS-Xtreme is not fully compatible; many games which will load will have errors in a number of areas, particularly download play and Nintendo Wi-Fi connection. These problems were corrected by installing the newest version of the firmware (as with any flashcart); however, support has been discontinue and many games require patching (or other advanced fixes) to operate. It is highly homebrew-compatible, and does not require extra fixes (due to the auto-patching software included). As of 2009, the price of the 16 Gib models has dropped to around $50; however, its developers abandoned the project in 2007. DS-Scene.net gave the 4 GiB DS-Xtreme a rating of 91 percent in its review.[6]

DSTT, DSTTi and 3DSTT[edit]

The DSTT is a popular card, compatible with SDHC cards. Like the R4, it has been Cloned. Some clones change the name (e.g. DSTT-ADV or CN-DSTT), but most label their product as DSTT although they are not affiliated with a DSTT team. The DSTT website has a guide to identifying counterfeits and clones.[7] The DSTT and DSTTi are versatile, incorporating cheat support in a variety of games.[8] A patch exists for the DSTTi for it to work on the 3DS 2.1.0-4. DSTT and DSTTi TTMenu Kernel updated its kernel (DSTT TTMenu V1.18) on December 15, 2010. Closed-source firmware (YSMenu) was programmed by Yasu Software with YSMenu V6.72 on November 26, 2011.

EZFlash V[edit]

The EZFlash V uses microSD cards for storage. An advantage is its hybrid mode, which allows for speedy performance and less lag when using slower memory cards. The EZFlash V Plus supports microSD cards over 2 GB; the original model does not. The EZFlash Vi is an upgraded version of the EZFlash V Plus, made for the Nintendo DSi. A three-in-one expansion pack (supporting rumble, cache and GBA ROM) is also available. The EZFlash Vi card works with the Nintendo 3DS console. DS-Scene.net gave the EZFlash V a rating of 94 percent in its review.[9]

EDGE DS[edit]

The EDGE DS card is identical to the Nintendo DS Lite cartridge, and has been compared to the R4 card (R4v2/R4v3/R4v5), DSTT card and SuperCard DSONE. The EDGE is a budget-priced variety of the full-featured CycloDS, using essentially the same system.[10] It was sold in a distinct, triangular swivel-pack.[11] The EDGE DS card ceased production in October 2009, and has been replaced by the iEDGE DS.

M3i Zero[edit]

The M3i Zero is an updated M3 Real card, designed for compatibility with the Nintendo DSi, which was released in July 2009.[12] There is no GBA compatibility with the M3i Zero running on the Nintendo DSi, because it does not have a GBA expansion slot. However, the M3i Zero will run GBA games on DSs/DS Lites with a GBA expansion card. The M3i Zero is the first card to use specialist hardware to upgrade its firmware; it is supplied with a firmware cable,[13] thus allowing it to bypass Nintendo's DSi update system.

N-Card (NAND Card)[edit]

The N-Card was previously available in 128 MB, 512 MB, 1 GB and 2 GB sizes. There are two versions of the N-Card (1 GB and 2 GB); the smaller cards are discontinued. The N-Card does not require FlashMe, PassMe, or any other device or modification. It is compatible with all commercial games, without patching. No additional software is required to transfer games from PC to the card. Firmware 1.45 supports download-play; Wi-Fi play has always been supported. The N-card uses its internal memory, making its read speed faster than microSD cards. To read the card on a computer (to add or remove files), there is a supplied adapter and USB cable.The N-Card had at least six different clones: DS Fire Card, K6, MK5, Ultra N-Card, DS Linker and F-Card. All clones can run the original N-Card firmware.

NinjaPass[edit]

Like most cards, NinjaPass uses microSD cards for storage. Compatibility is not total, and is highly dependent on the microSD-card brand and model. The card works with most homebrew (including—but not limited to—DSAIM, DSLinux, MoonShell, NesDS, LemmingsDS and DSOrganize). It is compatible with microSD cards up to 4 GB, and works with cards of all speeds (if the speed is adjusted on the main boot menu before loading any applications). The product website provides users with all necessary startup software for download. DS-Scene.net rated the NinjaPass Evolution X9 a score of 82 percent in its review.[14]

YushenDS Card, R4DS, M3 DS Simply, and their clones[edit]

3ds Hack Card

R4DS (Revolution for DS), YushenDS Card (YDC), and M3DS Simply have essentially the same hardware. The same method is used to distinguish between Chinese, English, and Japanese (and German for the YDC) versions of the cards. The firmware for the various brand and language versions can be readily patched to work on other language (or brand) versions of the hardware.

The original R4 card was updated in early 2007 to the R4 version 2, or R4v2.[15] In late 2007 the R4v2 was revised, eliminating the spring mechanism for inserting and releasing the microSD card. Instead, it had a slot in the back into which a user could insert a microSD card. This eliminated the problem in the original R4 Revolution DS Card where the spring mechanism malfunctioned after prolonged use.[16] DS-Scene.net rated the original R4 at 95 percent in its review.[17]

Further confusion has been added by poor-quality clones of the YDC R4 and M3 hardware, selling under brands including N5, E7, ND1, NPlayer, U2DS, MARS and variations of the R4 name (such as R4DS Upgrade-II, New R4, R4 Deluxe, R4 Advance, R4 DS III, R4 SDHC, R4 gold Pro and R4 Ultra). The firmware for genuine YDC R4 cards is encrypted; however, the encryption was broken in 2007 and several utilities exist for encrypting, modifying, and decrypting YDC R4 firmware. The N5 (and most other clones) use a decrypted version of the firmware; decrypted YDC R4 firmware can be used on the N5 (and some other clone cards), and encrypted clone firmware can be used on the R4. Some clone manufacturers have released modified versions of the firmware to support additional games; others have eliminated R4 firmware, replacing it with homebrew loaders (such as YSMenu).

All of these are one-card (slot-1) solutions using microSD cards for storage; all final firmware versions include Action Replay cheats, auto-DLDI patching and support for Nintendo Wi-Fi connection and download play. They also include a hardware-specific version of the MoonShell media player, selection of which is integrated with the main menu.

The R4 has been discontinued. The last firmware was version 1.18 (released on April 23, 2008), but clone manufacturer R4Li continued updates for the original R4. In addition to the official firmware a closed-source firmware, Wood R4, is under development. Wood R4, written by Yellow Wood Goblin, was updated to Wood R4 v1.30 on May 19, 2011. A Wood R4 DS patch was released on Dec 24, 2010. R4 DS users can run this patch to update online the Wood R4 kernel automatically.

The R4 has been banned from sale in Japan due to its promotion of software piracy.[18] Nintendo won a lawsuit against an Australia-based distributor over selling the R4 card, but the technology itself remains unbanned.[19] These cards have also been banned from sale (and import) in the UK following a high-court ruling.[20] In November 2012 the Japanese Ministry of Economy, Trade and Industry made importing the R4 illegal.[21]

Unlike newer cards, the R4 cannot read SDHC (Secure Digital High Capacity) cards due to hardware limitations (although certain clones add this functionality). There exist several clones of the R4 card capable of using SDHC cards, but studies suggest that certain types of these cards have high failure rates. One clone, the R4 SDHC, is reportedly reliable.[citation needed] R4DS is known to be outdated, as other flashcarts (Acekard 2, M3 Real Supercard One and Edge) are known to be better and cheaper; genuine R4DS cards are rare.

SuperCard DSONE[edit]

The SuperCard DSONE is a slot-1 solution using microSD cards for storage. It is made by the SuperCard team.[citation needed] The earlier version requires a high-speed microSD to fully utilize its gameplay function. With SDHC-compatible models games are playable with slower SD cards, solving the most significant problem with the original. The firmware includes functions such as RTS, real-time cheats and real-time game guides. The Supercard DSONE also exists in a version compatible with the Nintendo DSi, the DSONEi. DSONEi comes with a firmware writer for future firmware updates, if Nintendo releases a DSi-firmware update to block flash cards.[citation needed] DS-Scene.net rated the SuperCard DSONE v1 at 89 percent and the SuperCard DSONE v2 at 83 percent in its reviews.[22][23][24]

R4i 3DS and R4i SDHC[edit]

Often confused are the R4i products with similar names R4iSDHC.com, R4i-SDHC.HK, and R4i-SDHC.com.

The first R4i-SDHC team (from r4i-sdhc.com, who released the R4i-SDHC RTS 3DS card) developed the first 'original' card compatible with the micro-SDHC memory card. The first cards released were the R4-SDHC and R4i-SDHC. When Nintendo released its V1.4 update, these cards were blocked. The R4i-SDHC team responded with a new card, the R4i-SDHC V1.4, the first of a new generation of cards that could upgrade the core firmware using a flash memory patch. Another firmware update (the DSi V1.4.1) brought to light that there were more than one hardware version of the card, of which some would not patch. For the subsequent Nintendo updates, the R4i-SDHC team released a patch, as well as a new card version labeled with the update number. They also released a 3DS version which also had regular patches. When 1.45 (DSi or DSI XL) and 4.5 (3DS or 3DS XL) console software was released by Nintendo in early December 2012, software patches were not released to upgrade the cards. New R4i-SDHC cards were subsequently released which are anticipated to reduce a future issue after Nintendo updates. The current cards being named V1.45, V4.5 and V4.5 RTS.

Those R4i are clones for Gateway 3DS, the first 3DS flashcard for Nintendo 3DS.

Third generation[edit]

The third generation began with the release of the Supercard DSTWO with emulation, drag-and-drop video playback, on-the-fly anti-anti-piracy advancements, an in-game menu system, slow-motion, soft reset, a real-time cheat editor, eReader support and a hex editor. The biggest change in these flashcarts from the second generation was anti-piracy countermeasures to bypass the ROM without patching or a firmware update. These flashcarts have built-in RAM and powerful CPUs, allowing the use of powerful homebrew programs. Flashcarts offering these features are The Supercard's DSTWO, EX4i, iSmart Premium, iSmart Multimedia and CycloDS iEvolution.

SuperCard DSTWO and DSTWO Plus[edit]

The SuperCard DSTWO was released on November 20, 2009. Its features include real-time functions (saving and cheats), multiple save files, bypassing piracy blocks without patches, microSDHC support, multiple languages (English, French, Italian, Japanese, Korean, simplified Chinese, Spanish and traditional Chinese), a built-in GBA/SNES emulator, four levels of slow motion, a file-management system (to rename, copy, etc.), an iReader supporting .bmp, .jpeg, .jpg, .png, .tif, .gif, .txt and .pdf files, and support for several PC video formats (including DivX/Xvid). It is capable of functions not found in a standard slot-1 flashcart (such as GBA emulation), since the card has 32 MB of built-in RAM and an extra coprocessor. Because of this, the built-in CPUs on the card drain the battery significantly at startup. The card features rewritable firmware, like as the DSONEi. The DSTWO also supports EZ Flash three-in-one expansion and the SuperCard expansion brands. The SuperCard team released the SDK for the DSTWO flashcart to homebrew developers only when contacted by email. Their goal for the release of the SDK was for small developers to release power programs and help with debugging the EOS, GBA and SNES systems on the flashcart. The DSTWO is compatible with the DS, DSL and DSi up to the 1.4.5 firmware, and 3DS up to the 6.3.0-12 firmware. Nintendo has released 1.4.3 for North America, Europe and Japan and 1.4.4 in China to block current flashcarts. Less than 24 hours after the release of these updates, the Supercard team released a bypass patch for the DSTWO to run again on the latest DSi firmware.

The Supercard Team is efficient at updating the Supercard DSTWO; it found a way to let the Supercard DSTWO work on the 3DS, as it did for the DSi 1.4.4–1.4.5 CHN fix. The team have activated a hidden forum for those with permission for the SCDSTWO SDK (Software Development Kit). Homebrew and emulator developer Alekmaul received the SDK and a flashcart sample, and began porting his Dingoo emulators to the Supercard DSTWO. Alekmaul later released his MAME EMU for the DS2. The emulator supports the MAME 0.37b5 ROM set. Based on the included documentation, this is a port of his Dingoo MAME4ALL build (which leaves the possibility for future Dingoo EMU ports to the SCDSTWO).[25] The DSTWO will run nearly all game systems (including DS, GBA and SNES games, movies, music, pictures, MAME, Neo Geo, NES, Apple 2, Game Boy Color, GB and Atari). DS-Scene.net praised the DSTWO in its review.[26]

In October 2015, the Supercard Team further released the Supercard DSTWO Plus, which contains all features of the DSTWO as well as a Gateway 3DS emulation plugin to support 3DS games. It is advertised as a 4 in 1 card, meaning that it supports DS, GBA, SNES and 3DS games in a single flashcart.

iSmart Premium[edit]

iSmart Premium (the third third-generation flashcart) is a competitor to the Supercard DSTWO and DSi-compatible. The iSmartDS team's first offering has been compared to the Acekard series (in price and open-source firmware options) and the EZ Vi (on which the iSmart Premium is based). It includes an open-source SDK, in-game menu (save-states, in-game guide and soft reset), customizable skins, multilingual support, an Action Replay cheat engine, hardware-based anti-piracy circumvention and three-in-one expansion support. DS-Scene.net rated the iSmart Premium at 87 percent in its review.[27]

3DS-exclusive storage devices[edit]

Unlike DS flashcards, which may also work in the Nintendo 3DS and allow DS ROM backups to run on these consoles, there are also 3DS-exclusive storage devices, which allow 3DS ROM backups and perhaps also 3DS homebrew to run on these consoles. Gateway-3DS is the first true 3DS flashcard for Nintendo 3DS. Its clones include 3DS Link, MT Card, R4i 3DS, and more. They currently work on 4.1-9.2 version firmware.[28] The Gateway 3DS emulation plugin of the Supercard DSTWO Plus may also be seen as belonging to this category. There is also the Sky3DS, which works with all version up to and including the latest 11.6.0 update, and all consoles in the Nintendo 3DS line. Its clones include R5SDHC 3DS, QQ3DS, and more. However there are several 3DS custom firmware releases which discredit flashcards if the 3DS system is running a lower version of the software. Typically these custom firmware releases are moderately difficult to install. Previously, downgrading was necessary to install custom firmware, which increased the chances of bricking the 3DS, making it unusable. This is no longer necessary. On the latest firmware, the 3DS requires either a second 3DS using a modified DSiware title, a suitable DS flashcard, or a modification to the hardware to use the custom firmware.[29]

See also[edit]

References[edit]

  1. ^'Acekard 2 Official Review'. spengo @ DS-Scene.net. 2009-12-17. Archived from the original on 2008-09-15.
  2. ^'Acekard 2 Review'. GBAtemp.net. Archived from the original on 2009-12-17. Retrieved 2009-12-17.
  3. ^'Archived copy'. Archived from the original on 2008-09-13. Retrieved 2008-09-30.CS1 maint: Archived copy as title (link)
  4. ^'CycloDS Evolution Official Review'. DS-Scene.net. 2007-08-22. Archived from the original on 2011-10-08.
  5. ^'CYCLODS ... A world far beyond the realm of just gameplay'. Cyclopsds.com. Archived from the original on 2010-02-07. Retrieved 2009-12-17.
  6. ^'DS-Xtreme 4GiB Official Review'. muggsy @ DS-Scene.net. 2006-10-22. Archived from the original on 2011-10-08.
  7. ^'How to identify a fake DSTT'. Archived from the original on 2014-04-01. Retrieved 2009-12-24.CS1 maint: BOT: original-url status unknown (link)
  8. ^'Comprehensive review of the DSTT'. gbatemp.net/. Archived from the original on 2009-12-18. Retrieved 2009-12-24.
  9. ^'EZ Flash V Official Review'. retrohead @ DS-Scene.net. 2007-01-07. Archived from the original on 2011-10-08.
  10. ^Spike (6 March 2010). 'iEdge Review'. Two Screen. Archived from the original on 28 April 2010. Retrieved 2010-04-23. Over the past two years it has become apparent that the Edge is nothing more than a budget cart from Team Cyclops, stripped of high end features and beta cycle OS releases.
  11. ^Urza (3 February 2008). 'EDGE Review, Official GBAtemp Review'. GBAtemp.net. Archived from the original on 3 May 2010. Retrieved 2010-04-22.
  12. ^'The release date of M3i Zero has been confirmed !'. M3Adapter.com. M3 Team. 10 July 2009. Archived from the original on 2 January 2010. Retrieved 2010-04-22. The release date of M3i Zero has been confirmed. We will release M3i Zero next week on 15-7-09.
  13. ^'M3i Zero announced !'. M3Adapter.com. M3 Team. 14 June 2009. Archived from the original on 2 January 2010. Retrieved 2010-04-22. -Unique technique, from Zero to Infinity ('0 '-> '∞ ') […] upgradable 'Firmware'
  14. ^'NinjaPass Evolution X9 Official Review'. Toadette @ DS-Scene.net. 2007-06-16. Archived from the original on 2011-10-08.
  15. ^retrohead (22 February 2007). 'R4DS Version Comparison'. DS-Scene.net. retrohead @ DS-Scene.net. Archived from the original on 13 June 2010. Retrieved 2010-04-22. To help answer any questions, Samad at ModMyDS sent me a sample of the R4DS version 2 to compare against the first model. […] The spring loaded micro SD slot seems to be exactly the same for the samples I received [sic], contrary to belief.
  16. ^'News'. R4DS. 17 September 2007. Archived from the original on 2007-10-11. Retrieved 2010-04-22. Due to many compliants [sic] of the TF card slot problem, R4 team has improved it and released a new plastic shell. No push needed now!
  17. ^'R4 DS Version 1 Official Review'. retrohead @ DS-Scene.net. 2007-01-26. Archived from the original on 2011-10-08.
  18. ^'JAPAN: R4 cards banned Games Industry MCV'. Mcvuk. Archived from the original on 2009-09-19. Retrieved 2009-12-17.
  19. ^'Nintendo wins lawsuit over R4 mod chip piracy - Hardware - Technology - News - iTnews.com.au'. Haymarket Media. 2010-02-18. Archived from the original on 2010-05-15. Retrieved 2010-04-10.
  20. ^'UK court rules R4 carts for DS illegal'. afterdawn.com. Archived from the original on 2010-08-02. Retrieved 2010-07-29.
  21. ^'Japan Makes Importing R4 Carts Illegal'. Cubed3. Archived from the original on 2016-03-04. Retrieved 2012-11-25.
  22. ^'SuperCard DS (One) Official Review'. muggsy @ DS-Scene.net. 2007-02-16. Archived from the original on 2011-12-06.
  23. ^'SuperCard DS (One) v2 Official Review'. Zelion @ DS-Scene.net. 2007-05-30. Archived from the original on 2011-12-06.
  24. ^'SuperCard DSONEi Mini Official Review'. Nathan @ DS-Scene.net. 2011-09-21. Archived from the original on 2011-12-06.
  25. ^'Archived copy'. Archived from the original on 2011-12-19. Retrieved 2012-01-28.CS1 maint: Archived copy as title (link)
  26. ^'SuperCard DSTWO Review'. Ferretboy007 @ DS-Scene.net. Archived from the original on 2010-08-19. Retrieved 2010-08-13.
  27. ^'iSmart Premium DS Review'. Kiekoes @ DS-Scene.net. 2011-01-05. Archived from the original on 2011-03-16.
  28. ^others, The Zen Cart® Team and. 'buy gateway 3ds from USA based site, gateway 3ds USA free shipping for 2ds, 3ds xl, 3ds, dsi, ds lite :'. www.usar4.com. Archived from the original on 21 October 2017. Retrieved 26 April 2018.
  29. ^Plailect. 'Installing boot9strap (DSiWare)'. 3DS Hacks Guide. Archived from the original on 2018-02-16. Retrieved 2018-02-25.

External links[edit]

  • R4 3DS Official Website With New Firmware Updates
  • Supercard Official Website For Firmware Updates
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